On Toontown and Smashing Brick Walls

So, I just caught up with everybody else’s childhood by seeing ‘Who Framed Roger Rabbit.’

It’s a film I find more fascinating than entertaining.   In large part my reaction is due to how incredibly grating it is — compared to the relative subtlety and restrained cleverness of Zemeckis’ ‘Back to the Future’ trilogy, ‘Who Framed Roger Rabbit,’ while brilliantly constructed and occasionally hilarious, practically pulverizes the audience with cartoon tropes.  The fact that the cartoon characters — and the title character in particular — are extremely obnoxious and insane is, interestingly, a diegetic element.  Oddly, the villainous Judge Doom (the best part of the movie, because Christopher Lloyd), a toon disguised as a human, is evil because his cartoon insanity has been turned toward the very human pursuit of power.  Other characters, Roger in particular, are batshit crazy, but they’re let off the hook because the only thing they care about is making people laugh.

That’s where it gets interesting.

The toons willingly break any rule of human society in the name of laughter — except murder, and presumably any other seriously harmful crime, and the idea of a toon committing such a crime is unthinkable to them.  The toons represent the collective creative imagination of their time (the film is set in 1947).  Toontown, their inexplicable mecca, exists somewhere inside Los Angeles, a bubble dimension that alters the humans that enter it to allow them to endure cartoon physics.  Toontown is dreamland, an idealized Hollywood of pure Keatonesque slapstick insanity whose only goal is joy, no matter how perverse.  It is the reckless playfulness of childhood incarnate.

Judge Doom, the quasi-toon, threatens to destroy Toontown and replace it with a modern freeway, cheap motels and restaurants, and billboards as far as the eye can see.  He threatens the town of unbridled creation — of a child’s obnoxious-but-carefree notion of play — with raw Capitalism, launching his attack on Toontown from a factory… which exists right next to Toontown, the two worlds separated only by a brick wall.  The image of reckless, generous creativity and calculated, greedy creativity being separated by such a thin line is just delicious.

The film’s chief thematic function, however, is to play to an adult audience that knows that Toontown was, in a metaphorical sense, already bulldozed to make way for the Freeway Future.  Judge Doom won in our world.  Hollywood was built as an industry, manufacturing products rather than simply sharing dreams; Toontown, with its fidelity to pure imagination, simply wouldn’t fit the business model.  For as obnoxious and grating and insane as the toons get in ‘Who Framed Roger Rabbit,’ they embody the creative act, the simple transaction of performance for joy.  And, like creativity, Toontown must be an end to itself.  The plot doesn’t resolve until ownership of Toontown is returned to the toons.

An alchemical theory of film sees cartoons as symbols capable of altering the real world in a magical way.  ‘Who Framed Roger Rabbit’ agrees — the filmmakers portray toons as products of human imagination that take on a life of their own, even changing the course of history.  Through cinema, the images we create populate the collective unconscious, living just outside the rules and walls of society, capable of bursting through at any moment to bring insanity — or joy.

An Exorcism for The Conjuring

James Wan’s horror film ‘The Conjuring’ is a superbly crafted thrill-ride, packed to the gills with brilliant sequences of terror and populated by three-dimensional characters.

But the real horror comes from its claim to a basis in true historical events.

Not for the reasons you might think, however — not because this story of ghosts, demons and possession convinces us to believe in the terrifying reality of the same. Rather that the explanation provided for these events fits all too well with the dominant rhetoric supplied to us in American mythology; namely, that the Salem Witch Trials were somehow legitimate, and that the women murdered under Puritanism were actually Satan-worshipping witches.

The reason why you shouldn’t believe this ghost story is that it is, oddly enough, a comforting lie told to protect us from the real haunting truth, substituting a superstitious fear of demons (giving a strange amount of power to the Devil for a story purportedly siding with God) for the horrifying knowledge of our culture’s historical tendency to dominate women at any cost, including their lives.

What’s really demonic here is actually all-too human: we want to believe in sensational, scary stories of murder and darkness, but only insofar as they reinforce our beliefs. We ought to be haunted by what lies buried in our collective memories — that what we have as the descendants of European Christian colonists, we received at a terrible price, and while we don’t share the guilt of our ancestors, we do have a responsibility to let the sun in on their crimes.

The demons of ‘The Conjuring’ are fictional. They were fictional before they appeared onscreen. Once depicted, however, they take on the power of obfuscation, distracting us with the primal fear of the Other from the terrifying potential we all share to do unspeakable evil — even in the name of God.

Cinema has the alchemical power to let symbols alter our reality, but this power applies to our belief systems, and from thence our actions. The films we make and consume eventually create our future. If the mythology accepted and promoted by ‘The Conjuring’ goes unchallenged, we will allow history to repeat itself, with the tragedy of Salem repeated by a new generation. We have nothing to fear from fictional phantoms — except the mournful ghosts they hide.

On Pacific Rim and the Neural Handshake

There are many, many reasons why Pacific Rim is an astonishingly well-crafted blockbuster.

Chief of which are its characters and the mechanisms, literal and figurative, that bring them together.

I’m talking about what the film calls “the drift” — the science-as-magic method of joining two characters together to pilot a skyscraper-sized battle mech (“Jaeger”).  In the drift, the joined pilots share memories and emotions, becoming truly intimate in a way that all of us crave, but rarely, if ever, experience.

But the genius of it, the alchemy, is when we see how the film subtly acknowledges that cinema and the drift are analogous to one another.   In a pivotal moment, Raleigh, the protagonist, enters the mind of his traumatized co-pilot, Mako, and sees the tragedy that has defined her life unfold before him.  He can walk around the scene of the memory, but not interact — the memory, like the film, cannot be changed by our desires.  We are powerless before the film as Raleigh is powerless to change Mako’s tragedy.  It does, however, give him the power to communicate with her on an intimate level — it gives him a level of empathy that could not have existed without this visceral recreation of the traumatic event.  It connects Raleigh’s emotional imagination to a symbol, and that symbol becomes as real for him as it was to Mako.

In the same way, cinema is a symbolic mirror of real internal lives.  A good film gives us enough information to leap from imagination to intimacy — but, strangely, not usually intimacy with a specific person, but with humanity in general.  We see how someone fictional deals with tragedy, how they pursue their dreams, how they fall in love — and we experience those things along with them.  They become real to us.

Yes, cinema is symbolic — but it is also sacramental, nourishing us spiritually, deepening empathy, connecting us with other people.  It’s not just imagination.  Emotionally, it’s real.  Through movies, we, like the Jaeger pilots, drift together as a species.

Excessive, Escapist Excellence — Django Unchained

By contributor Patrick Zabriskie

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Over the years, acclaimed filmmaker Quentin Tarantino has exhibited the influence of 60s/70s Italian-made “spaghetti” westerns through the narratives, dialogue, cinematography, and music of his movies, but never before has he directly taken on the genre itself. Until now.

Well, almost, anyway. Given that ‘Django Unchained’ takes place more in the Old South than the Old West and centers on the issue of slavery, Tarantino himself has branded the film a Southern (as opposed to a Western). Still, ‘Django Unchained’ thoroughly captures the spirit of the spaghetti westerns from which it draws inspiration. That wonderful, raw, purposefully violent and over-the-top escapism is present in full force, laid beautifully with the corner stones of Quentin Tarantino’s filmmaking—deep and witty dialogue, extravagant characters, unorthodox plots, and striking cinematography.

It’s fun, pulp cinema at its finest, which may be why some have failed to understand it. Various critics as well as noted African American director Spike Lee have derided the film. The story—centering on a former slave who becomes a bounty hunter and kills slaveholders—has been criticized as insensitive to the historical reality of slavery, an ignorant insult to those unfortunate victims of inhumanity and racism.

Such criticism would be valid if Tarantino had actually intended for ‘Django Unchained’ to be at all serious or historically accurate. But he didn’t.

‘Django Unchained’ doesn’t try to say anything particularly insightful about racism and slavery, only that they’re bad; and he almost purposefully seems to throw anachronisms into the film, as if to dissuade anyone from thinking that this was real history. The film is purposefully indulgent in a good way—it allows us to suspend the trappings of reality and (to some extent) real morality and then lets us explore our more base feelings. We want to see evil slave holders being blown away by a former slave; we want the satisfaction of seeing blatant evil destroyed, regardless of the actual historical conditions of slavery in America. That the title character, Django, is himself hardly a banner of morality is irrelevant. He takes down the embodiments of true evil, and that is what we love to see. It’s the same thing the old spaghetti westerns depended on, and it’s a small part of why filmmaking in general is so special. More so than books or plays, film gives us a uniquely powerful way to explore ideas and moralities different than our own. It lets us be excessive, to white wash experiences not for the sake of ignorance, but for emotion. Few of us, hopefully, would ever solve the world’s problems by shooting at them, and yet there is something amazingly cathartic about seeing it done on screen, if only so that we can vicariously live out thoughts and feelings we otherwise keep hidden. In that sense ‘Django Unchained’ is strikingly potent, a well executed celebration of the medium of film.

All that being the case, if you aren’t prepared for graphic shootings, beatings, nudity, explosions, and frequent racial slurs, this probably isn’t the film for you.

What else can be said about this film? The characters are all brilliantly cast. Jamie Foxx plays Django with much the same striking presence that Clint Eastwood had as the Man With No Name; Christoph Waltz (thankfully) plays the antithesis of his character in ‘Inglourious Basterds’ as a German bounty hunter with a heart-of-gold. I hope he gets more heroic roles after this. Leonardo di Caprio steals the show as Calvin Candy, a wonderfully over the top slaveholder and a really fun bad guy with a hilarious accent to boot. Finally, Samuel Jackson, as the head slave of Candy’s plantation, gives an odd yet incredibly effective performance as the film’s true villain. They even get the original Django from the 60’s spaghetti western (which I reviewed on this site), Franco Nero, for a small cameo, which is a nice touch.

Tarantino inserts his usual lengthy dialogue into the film, but unlike the somewhat unjustified excesses of ‘Inglourious Basterds’, it’s more restrained here, and that’s a definite plus. Admittedly, at nearly three hours, the film’s length caught me off guard the first time I saw it, and I initially felt that it dragged by about a half hour. After seeing it a second time, though, I’m now convinced that the film, while not as short as it perhaps could have been, is paced the way it needs to be, and its length is not the hindrance I originally thought.

Lastly, the soundtrack to this film is truly exceptional. Tarantino incorporates a diverse pallet of artists, from Johnny Cash to hip-hop, from the 1960’s to present day, into the film in striking sequences that are a lot of fun to watch. Famed spaghetti western composer Ennio Morricone, one of the greatest composers of all time, even wrote some original music for the film, which is just awesome. I highly recommend purchasing the soundtrack on its own merits.

It seems obvious at this point and a little redundant to say, but I enjoyed ‘Django Unchained’ a great deal, as much any film I’ve ever seen in theatres. As long as people approach this movie with a proper understanding of spaghetti westerns and the purposefully surreal nature of the plot, I think they too will enjoy it for thrill ride it is.

How Ron Howard Stole ‘The Grinch’

By contributor Patrick Zabriskie

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“Dr. Seuss’ How the Grinch Stole Christmas,” the perennially popular children’s book, was excellently adapted in the 1960s for television as an animated short.  Like the book it was based on, the program was concise and insightful, bringing the Grinch story to a widespread audience and making it a bona fide cultural phenomenon for the past half-century.  Given the animated program’s popularity and the tendency for filmmakers to put on the silver screen those things they adored when they were young, it was only a matter of time before somebody would turn it into a feature-length film.  That time came in the winter of 2000, and that somebody was Ron Howard.  And the failure he wrought upon Dr. Seuss is something the Whos still sing about.

For those of you who (somehow) don’t know the story of “How the Grinch Stole Christmas,” let me give you the quick version: the Grinch is a rather ill-spirited loner who lives outside of the town of Whoville.  Every year, the Whos of Whoville celebrate Christmas with much singing, gift giving, feasting and enjoyment, much to the annoyance of the Grinch.  One particular Christmas eve, the Grinch decides to steal all of the Whos’ food, gifts, and decorations in hopes that they won’t celebrate the holiday, only to find the Whos still rejoicing on Christmas morn.  This causes a change of heart in the Grinch, who realizes that Christmas has a much deeper meaning than he had thought, and so he takes everything he stole back to the Whos and celebrates whole-heartedly in the holiday.

It’s a nice, short children’s story, and the message is appropriately subtle.  The book, read thoroughly, can still be finished in a little less than a half-hour, which was also about the running time of the animated program.  You may wonder how such a pithy tale translated to a two-hour film.

Not well.

Let me be clear, I am not criticizing Howard & Co. for needing to add more to this story in order to fit it to film.  I am not criticizing them for exploring Whoville in greater depth, giving the Grinch more personality, or providing him more of a reason for disliking Christmas.  My issue is that this film changes the very nature of the story itself.

In the original story, what the Grinch failed to understand was the concept of the sacramental (see James’s review of ‘The Secret of NIMH’ for a detailed explanation.)  Gifts and feasts and songs are signs of Christmas—pointing to the charity, love and hope of the holiday—but they are not what the season is about.  Though it might seem strange, we, as humans, are more like the Grinch than the Whos in the story, for we often lose sight of the real meaning of Christmas amongst all of the clutter.  The altruistic Whos, then, are what we strive to be, understanding the important role of sacramentals, but never confusing them with or forgetting about the real meaning of the holiday.

Contrast this with what Ron Howard gives us in the film, which is a Whoville that is overwhelmingly materialistic and almost hedonistically obsessed with gifts, celebrations and parties (references to sex, adultery and alcohol—all of which are found in the film—should NEVER EVER belong in anything Dr.Seuss-related).  The Whos are a self-absorbed, self-righteous lot, hardly a model to live up to, hardly a great contrast to the Grinch, played far too extravagantly by Jim Carrey under heavy make-up.  Sorry, Carrey, the Grinch was grumpy and a little eccentric, never border-line insane.

As in the book, the Grinch hates the Whos, but here it’s completely understandable.  He hates them because of their arrogance, their selfishness, their blatantly shallow commercialism, and their underlying cruelty.  It is revealed in flashbacks that he lived among the Whos as a child, only to be mocked and ridiculed by them.  He might be over the top, and he might be a little crazy, but the Grinch’s resentment for the Whos and their holiday is hardly misplaced.  Unlike the book, the Grinch’s flawed understanding of Christmas doesn’t come from some misconception of the Whos and their ideas of Christmas, it is rather a direct result of the attitudes of the Whos themselves.  In that sense the Grinch is almost in the right.  Though he may not understand the meaning of the holiday, neither do the Whos.  The exception, of course, is a young girl, Cindy Lu Who, who seems to consummately grasp the real meaning of Christmas.  In the book she was a charming representative of the Whos’ good ways, here she is an exception to their rule.  Her message of goodwill would be endearing if it unfortunately weren’t so on the nose; the subtlety of the book has been replaced with a kind of embarrassing blatancy.  And unlike the book or the animated program, the film never quite effectively answers what role sacramentals play in the role of holidays.

This leads me to believe that Ron Howard, in fact, “stole” The Grinch. He borrows the characters as well as the setting from Dr. Seuss’s story, and he inserts them in a superficially similar, but far inferior, plot.  The combination of over-acting, extravagant but poorly designed sets, and bad cinematography don’t help much either, as they make the film oddly depressing.  The film’s humor does work semi-frequently, but again, it’s typically adult in nature and not really something for a Dr. Seuss story.  Worst of all, again, the film’s moral is too blunt to have the same effect it did in the book or animated program.

All of this is another way to say that ‘Dr. Seuss’ How the Grinch Stole Christmas’ is a mediocre film that attempts to cash in on nostalgia.  On it’s own, it’s worthy of a few laughs, and Carrey’s performance, while not faithful to Dr. Seuss, is at times admirable.  But as an adaptation of one of the most profound children’s stories by one of the most influential children’s writers, it simply does not deliver.

Around the Clock — Looper

This review contains devastating spoilers!

Review: Time travel functions with unique philosophical efficacy in science fiction and fantasy stories.  By nature, time travel tests mortality, explores sequences of moral cause and effect, and transcends cosmic expansion and collapse.  In other words, time travelers are analogous to storytellers — through their devices, they alter our perceptions, making us painfully aware of our human frailties even as they give us a god’s-eye-view.  Storytelling, like time travel, transcends the space-time continuum to which our bodies are bound.  Through them we revisit past mistakes and explore possible futures.  Therefore, the time travel conceit, as well as storytelling at large, are both permutations of spirituality.

Rian Johnson’s ‘Looper,’ by narrating a conflict between two versions of a self, embraces the mystical side of time travel.  Consequently, its logic is moral, rather than purely temporal.  Johnson’s script invokes temporal logic — namely, the titular loop — as a metaphor for a cosmological concept.  In this way, Johnson stands firmly within the tradition of classic science fiction authors like Ray Bradbury and Philip K. Dick, who used genre tropes to weave fables.  Young Joe  (Joseph Gordon-Levitt, in great make-up) and Old Joe (Bruce Willis, doing great work) constitute a temporal loop that, like Yogic philosophy’s wheel of samsaras, keeps recycling the same bad choices over and over.  In effect, Joe’s loop renders him eternal, as despite his inevitable death his choices lead inexorably from past to future to past and back again.

Now, I’m about to spoil the ending, but it’s necessary to make my point, as to quote FilmCritHulk, “the ending is the conceit.”  Joe’s eventual solution to the horrible cycle first requires a moment of clarity, discerning the loop — an insight analogous to Buddhist enlightenment — followed by redemptive self-destruction.  By death, Joe transcends death, as the destruction of his loop restores harmony to the story world.  Director Johnson’s latent Christianity suggests a Christ parallel, but it’s far more likely, given the thematic significance of cycles, that the Yogic — and by extension, Buddhist — interpretation better fits the film.  Joe’s self-sacrifice is analogous to ego-death, which, in Yogic philosophy, ends the painful cycle and liberates consciousness.  An individual, so liberated, brings balance to his or her surroundings and reduces suffering — exactly like Joe.

It gets better; not only does Johnson’s take on time travel befit mysticism, it speaks to an effective storytelling ethos.  Old Joe, in trying to prevent a tragedy, attempts to rewrite history.  We process time as narrative, splicing memories — like film strips — into logical order.  So Old Joe’s mission is to tell a new story.  However, like his younger self, ego blinds him.  He sees only the historical narrative’s tragic impact on his fortunes.  All other persons and interests become expendable before his ego; he is, therefore, unable to tell a new story.  Young Joe receives enlightenment when he realizes that Old Joe’s selfish (not to mention murderous) rewriting actually ends in the same way that Old Joe tries to prevent — hence the loop.  The only way to write a new story, then, is to wrest the pen away from ego.  Truly inspired, effective storytelling is by nature generous, transcending one person’s interests and harmonizing within the larger human community.

‘Looper’ works because Johnson embraces a thoughtful conceit and lets it structure the film like DNA. Every scene, character and subplot relates obliquely to this DNA strand, even embedding time travel’s mystical dimension into virtuoso sequences of sex and violence.  An all-around brilliantly conceived and executed film, ‘Looper’ vindicates its conceit, genre, performers and director.

Blown Out of Proportion — The Dark Knight Rises

By contributor Patrick Zabriskie

A great burden has fallen to Nolan’s Batman films. In a genre dominated by successful affirmative super hero films like ‘The Avengers,’ they remain the only deconstructive superhero films to still be successful with audiences.  And this is no easy task—because it is fundamentally harder for audiences to like a film that challenges their faith rather than rewards them for it.  Other attempts at superhero deconstruction, like 2009’s ‘Watchmen,’ failed miserably.  The secret to both ‘Batman Begins’ and ‘The Dark Knight’, I think, was that they sat precariously, but perfectly, on the edge of a knife between philosophy and entertainment—too much generic action and they would have become a confusing mess; too much overt philosophy and it would have become pedantic and muffled.  It’s a miracle that both previous films stayed so balanced, but in ‘The Dark Knight Rises,’ the series has wobbled.

Let me be clear here: This is by no means an awful film.  I don’t think it’s possible for Nolan to make such a thing.  He fills ‘The Dark Knight Rises’ with many great elements: a great villain, relevant social themes, clear and concise action.  It’s all there: it just doesn’t mesh the way it should.  Like the child who puts too much sugar in a recipe because he thinks it will be sweeter, Nolan fails in this film to remember that balance and proportion means as much as the ingredients itself.

Nolan’s Batman films, as a whole, intelligently ask the question: Is Batman a good thing?  ‘Batman Begins’ consists of Bruce Wayne’s initial decision to become Batman. ‘The Dark Knight’ deals with the consequences of that decision.  Now it’s up to the ‘The Dark Knight Rises’ to answer whether or not Batman is still “worth it.”  This is the conflict of this film; it should drive it.  We see it with Bruce Wayne’s butler Alfred, with a young cop, with Commissioner Gordon, and with many other characters.  Everyone, it seems, except Bruce Wayne.

The film begins with a robbery at Wayne Manner that rather suddenly sends Bruce Wayne, a recluse who hasn’t put on the batsuit for eight years, back into Batman mode.  There’s very little sense that Bruce Wayne is at all conflicted about this decision, even as Alfred begs him not to.  Perhaps this is motivated in part by a young cop, Blake, who inexplicably knows that Bruce Wayne is Batman–because of a gut feeling–and tells Wayne to be Batman again.  Afterwards, there’s no real doubt in Wayne’s mind that he should be Batman, and so the fundamental question of the entire series is answered very early on.

Two things come to mind after watching this section of the film.  First, how is it that this cop is the only person that could figure out that Bruce Wayne is Batman?  In the past Nolan found clever ways to get around this issue, but here it just seems like lazy writing.  Second, and more importantly, this film’s decision to answer the key question of the entire franchise so early feels like a mistake.  Yes, most of us were probably expecting Bruce Wayne to conclude that Batman is necessary to inspire people, to remind them that the only true defense against either anarchy (as represented by the Joker in the last film) or tyranny (as represented by Bane in this one) lies in an individual’s choice to do good.  But this should have been a grand climax to this film.  It is not so here.  The events of this first half hour of the film could compromise the entire plot, but instead we are given the shorthand version.  And it seems so strange—Nolan had all the ingredients there, he just forgot about balance and proportion.

Despite this error in the first half hour, the next two hours of the film, which consist of Batman battling the villain Bane, still play out well despite now being devoid of the series’ main question.  Nolan gives us a lot of good action and some great character moments.  Though Bruce Wayne is no longer struggling with the idea of Batman’s existence, he still learns a few important lessons.  Catwoman, as portrayed surprisingly well by Anne Hathaway, is a lot of fun.  In particular, Nolan does a brilliant job with Bane, whom he creates to be an anti-Batman, someone with all the training and resources of Batman (who also wears a mask) who uses his abilities for the complete opposite goal.  This dichotomy really works well, and on the strength of this section I was willing to forgive the film for its earlier blunder.  Though he miscalculated earlier, Nolan remembers balance very well here.

And then in the last fifteen minutes of the film, things go down hill once again.  It begins with a plot twist that derails Bane as the main villain, revealing that he was working for “someone else” all along. And this “someone else” (I’m trying to avoid too many spoilers for those who still haven’t seen the film) is then killed five minutes later, so that there isn’t really enough time to develop this twist.  It feels cheap and tawdry, and it is something that Nolan should have known better than to do.  A twist is fine, you just need enough time to make it mean something, and it doesn’t do so here.  I really loved Bane as a villain, and to mark him down to “Number 2” so close to the end just doesn’t work.  And the ending itself is a little confusing–still more plot twists manifest  as Nolan tries to manipulate the audience from somberness to joy in a matter of seconds.  It’s a little too much, even for Nolan, and so this part falls a little flat.  Not a lot, but a little.  And a little is all it takes sometimes.  As in the beginning, Nolan makes the mistake of mismanaging elements.  All the ingredients are there, he just didn’t have a sense of proportion and balance.

In that sense ‘The Dark Knight Rises’ is ultimately a disappointment.  The series, which for two films had sat precariously on the edge of the knife, finally loses balance and slips off, and so this film falls short of being truly groundbreaking. But, to take some of my own advice, let’s keep things in proportion. ‘The Dark Knight Rises’ is still good, it is still entertaining, and there are still ideas and themes in it that are worth examining by writers much more capable than I; and so while it is not what it should be, it is good for what it is, and it ultimately doesn’t hurt the legacy of the earlier films, nor Nolan as an auteur.  This is still the definitive Batman saga, and it will be a long time before anybody tops it.

In one more bit of reflection, let’s look over this summer as a whole in regards to the superhero genre. Right before the ‘Avengers’ came out in May, I recalled thinking that this summer, with the ultimate affirmation (‘The Avengers’), what I thought would be the ultimate deconstruction (‘The Dark Knight Rises’), and a reboot of Spider-Man (‘The Amazing Spider-Man’) would be legendary and represent the height of this genre.  And financially, at least, it was, as all three films did very well, which shows that the public still has a lot of faith in super heroes.  But because of my disappointment with ‘The Amazing Spider-Man’ (which was edited out of greatness) and ‘The Dark Knight Rises’ (which was mismanaged), I can’t say, with full conviction, that this was the best summer for superheroes ever. Still, as Heimdall said in ‘Thor’, there is always hope; and with the continued success of superhero films, I still find myself excited for what the likes of Marvel and DC have in store for us in the years to come.

The (Not So) Amazing Spider-Man

By contributor Patrick Zabriskie

Review: Let’s get the elephant in the room out of the way first: it is incredibly strange that, in 2012, we are already getting a reboot of the Spider-Man franchise.  Quite simply, it feels way too soon, as Sam Raimi’s ‘Spider-Man’ trilogy ended just five years ago.  Also, most people seemed to like Raimi’s films and his interpretation of Spider-Man — his ‘Spider-Man 2’ routinely ranks as one of the best superhero movies ever made.  Even if the last film, ‘Spider-Man 3,’ was something of a mixed bag, it’s not as if there was a desperate outcry from the fan base demanding a whole new version of the character*.  So, what exactly Sony is doing by giving us this reboot as if we either forgot about or completely hated Raimi’s films is a complete mystery to me.  I suppose it comes down to money and the rights to the character; you know, the dark side of capitalism.  But hey, as long as this film is a fresh, original, bold new take on the Spider-Man mythos, it’s a welcome addition in my book.

Too bad it isn’t.

Which isn’t to say that it’s completely awful, either.  It has some good things going for it, most notably the performances of Andrew Garfield and Emma Stone, who are both exquisite in their respective roles as Peter Parker and Gwen Stacy.  Garfield, with his perfect mix of insecurity and bravado, has the potential to be a better Spider-Man than Tobey Maguire, and Stone’s Gwen Stacy is a more interesting character than Mary Jane ever was in the Raimi films.  Also, the film boasts some impressive visuals and cinematography, which contribute to fun action scenes.  (If you can, see this film in IMAX 3D).  In short, it is entertaining.

But there’s one big problem here that cripples this film: plot.  Instead of taking the opportunity to give us a completely different and exciting adventure, the filmmakers decided to use the origin story from 2002’s ‘Spider-Man’ as the template for telling this one.  The result is that ‘The Amazing Spider-Man’ feels almost like a carbon (but inferior) copy of ‘Spider-Man’, following many of the same plot points WAY TOO CLOSELY.  Seriously, so many of the events in this movie mirror those of its decade old predecessor, but whereas Raimi knew how to give dramatic weight and importance to those events, here they come off as shallow and derivative.  Scenes feel rushed, critical moments feel disrespected, plot threads that should be of utmost significance are dropped, never to be spoken of again; and despite the film’s impressive leads, the other characters are grossly underdeveloped and underutilized.  I cried when Uncle Ben died in 2002.  I couldn’t care less when he died in 2012.  It all comes across as a cheap imitation rather than a reinvention.

Now, before I get attacked for not knowing the comics, let me just say that maybe the filmmakers didn’t actively decide to use the 2002 ‘Spider-Man’ as a template, maybe both movies just draw on the same classic origin story of Spider-Man and this film is just being faithful to the original premise.  Ordinarily I might applaud such a thing; but, again, we’ve already seen this story and it was done better in 2002.  ‘The Amazing Spider-Man’, as a reboot, is supposed to be new and different.  If they were going to do the exact same thing that Raimi did, why are they bothering to reboot this at all? (Commercial reasons, I know. It was a rhetorical question.)  Why not pull a James Bond and have this be a continuation of the Raimi series but with a different director and actor behind the mask?  Or, if it must be a reboot, why not pull a ‘Batman’ 1989 and have this story already start with Peter Parker as Spider-Man?  Why not skip the origin thing all together and just jump into an original story?  Or have the origin be in flashbacks.  Or something, anything other than spoon-feeding us a watered-down version of what we saw in 2002.

Anyways, that is the critical failure of this film, that it chooses not to take any kind of risk and instead gives us more of the same, except that it’s actually a little worse this time around.  It feels more like a remake than a reboot, and only an okay one at that.  Even without the Raimi series to compare with, if this film had come out as is, it would still seem only average.

Average, but entertaining. Despite my incredible frustration with the creative decisions behind this movie, it is fun and is worth seeing for Garfield’s and Stone’s performances as well as the action. And it is doing well, both critically and commercially, so obviously a lot of people aren’t as frustrated as I am about it; you out there might very well enjoy this film more than I did.

Personally, I actually do want this film to be a success; because then, like ‘Star Trek: The Motion Picture’ — with which it shares many of the same problems — it might get a nice ‘Wrath of Khan’ treatment.  If and when Garfield and Stone’s characters are let loose in an all new Spider-Man epic that breaks free of the trappings of Raimi’s films, I’m all in.  Until then, I’m sticking to the older Spider-Man trilogy, which I already own on DVD.  If nothing else, at least it’s cheaper.

*None that I heard of anyways.

Perfect Pacing — Independence Day

By contributor Patrick Zabriskie

Review: ‘Independence Day’ is a good movie.  There, I said it.  I have watched and read review after review on the Internet trying to tell me otherwise — that this film is too ridiculous, too over-the-top to be ever be truly good; that, at best, the film falls in the so-bad-it’s-good category.  But I’m not buying it.  I have seen this film countless times over the past sixteen years since it premiered in 1996, and my resolve remains unshaken. It is many things, but a poor film it is not.

That isn’t to say I don’t understand people’s common criticisms about this alien invasion flick, namely that it has key plot holes, token stereotypes, overly silly moments, and a corny theme of American patriotism.  All true, all true.  There’s no question that infecting an advanced alien spaceship with a ’90s computer virus, as they do in the film, is a little absurd.  There’s no question that the film’s inclusion of characters such as a stereotypically Jewish man who says stereotypically Jewish things is a little ethnically insensitive.  There’s no question that the U.S. president jumping into the cockpit of a jet and fighting the aliens head on is a little silly.  And there’s no question that the film’s indulgence and build up to the titular holiday — and the president’s speech that accompanies it — is a little blunt about the whole “America Rules” idea.

But here’s the thing.  Wasn’t it fun?  I know that’s a very basic question to ask, but didn’t you, whoever is out there reading this, have at least a little fun watching it?  Weren’t you entertained during the jet-on-spacecraft dogfights?  Didn’t the president’s speech, silly as it was, move you just a little?  I know it’s ridiculous and implausible (an argument can be made for “stupid” as well, provided one is cynical enough,) but can’t that argument be levied against nearly all science fiction?  By attacking ‘Independence Day’ as absurd, escapist trash, have we not mistaken the messenger for the message?

Those are questions that you, individually must answer, but I will attempt to sway you with one idea: pacing.

Pacing is the rhythm of film.  It is less about what happens in the story and more about when it happens.  It’s about how long we wait and whether or not that waiting means anything.  Good pacing builds to an effective climax, it allows time for characters to stop and breath if necessary, it lets the story go to different places if necessary; but it is always building to something important.  The road to catharsis must be well-paced.

In the context of an action film like ‘Independence Day’ pacing is about knowing when to pull the punches, and that often means not jumping into the action right away.  It is about letting time pass; not to waste it, but rather to build suspense and add gravity to the action.  Again, the key is the action has to really mean something.  By contrast, when action movies are crammed full of as many guns, explosions and chases as the filmmakers can manage, the beat is is buried under noise, and the audience is denied the plot’s theoretical impact.  Thankfully, ‘Independence Day’ is in fact a darn near-perfect example of pacing, and so, even with all of its silliness, the film still seems meaningful.

Allow me to demonstrate: the film opens with an enormous mothership flying toward earth and releasing smaller ships, which enter our atmosphere.  They position themselves over cities and then what happens?  Do they immediately try to destroy them?  No.  They do nothing, at first.  That’s brilliant — people stop, they take notice, they wonder what the hell is going on.  Some are optimistic and try to communicate with them, some flee, others continue to scratch their heads until one man figures out that these extraterrestrials are organized on a countdown, but to what exactly he doesn’t know.  Then, as the countdown completes, the ships finally unleash hell upon the world.  And it means something.  That’s the key: it really means something now because we got to know people first, to identify with their unique mix of fear, paranoia, delusion and simple curiosity.  We, too, wondered what would happen at the end of the countdown.  And it’s great that the filmmakers made us wait that long, it was great that they knew when to build anticipation, and this sort of thing continues on until the end when we have a truly satisfying final battle.  Why?  Because the movie was smart enough to make things matter, and the only way you do that is by letting the film rest appropriately, allowing for the times between action scenes to have real weight and importance.  Most of the film, by the way, isn’t action.  For a film that stretches over two hours in length, I don’t there is much more than a half hour of pure action in the film, which again plays to its strengths.  Again, it’s the moments between all the fighting and explosions that are true heart of this picture, and I, at least, found myself believing in it.

So there, I have attempted, best I can, to convince you all that ‘Independence Day’ is a good film.  Undoubtedly some of you will cling to your former beliefs, but I hope that at least a few might consider giving this one another view, perhaps appropriately on the Fourth of July.  If nothing else the score is pretty awesome.  I think we can all agree on that.

Cameras in Orbit — Chronicle

Review: If there’s any conceit in post-modern filmmaking that strikes me as dubious, it’s found-footage.  Though of course, it certainly is a fantastic example of blatantly post-modern filmmaking, in that it deliberately makes the audience aware that they are watching a fictional world through a camera.  Conversely, classical Hollywood style — the most pervasive form of filmmaking in the world — tries to render narrative construction and the camera invisible, so that the viewer sees only the story and not the seams.  Found-footage changes the rules, reframing fictional narratives as cinema verite documentaries, and therein lies the rub — audiences don’t like being reminded of a film’s fictionality while they are watching it.  They want to be fooled.  (As an aside, this is exactly why the French New Wave persists as such a big hit with filmmakers and the intelligentsia and not regular disinterested folks; French New Wave techniques, being deliberate exposures of the filmmaking process, appeal to those who can appreciate films objectively or even ironically.  Most people just want to have a good time, and why shouldn’t they?)  To understand this phenomenon, consider dreams: the emotional power of a dream relies on the dreamer’s belief, while in the dreamworld, in the dream’s veracity.  When the dreamer becomes aware that the dreamworld is a lie, the dream loses its power, and the dreamer seeks escape or control over the dreamworld, a rebellion against the unconscious fears and desires that shape dream logic.  Movies, however, require willing suspension of disbelief.  They are, in effect, dreams on demand.  What matters, therefore, is the filmmaker’s promise to the prospective dreamer about what sort of story, and, more importantly, what sort of emotions they will experience in the fictional world.  This is why genre exists: it’s a shorthand for a promise.

Since found-footage is a conceit, not a genre, it cannot be used as such a promise.  In fact, found-footage often betrays these promises by failing to justify its use as a narrative conceit.  For example, ‘The Blair Witch Project‘, which, as perhaps the most famous found-footage horror film ever made, set the tone for all films of its type.  A great deal of its box office power came from the filmmakers’ elaborate marketing campaign, in which they promised that the fictional legend of the Blair Witch was real, and that the footage assembled into a mass-market horror film came from a real ill-fated expedition.  How or why or even if anybody ever really believed that is unclear.  But they were making a promise, one that tied directly into the found-footage conceit and supported it; though the film has lost its luster now due to endless imitations, it’s still fascinating as an experiment.  Of course, what it really proved was that the found-footage conceit is limited to how plausible it seems to the audience, making any narrative so framed vulnerable to critiques leveled at the conceit rather than the narrative itself.  In short, found-footage is dubious to me because it’s a needless risk.  That’s not to mention the aesthetic shortcuts made by filmmakers in its name, of course, although these shortcuts are arguably just as bad in classical Hollywood style films that employ lots of shaky-cam.

To counter that sour note, let’s move on to ‘Chronicle’, the first film from young director Josh Trank and screenwriter Max Landis (yes, the son of John.)  Beyond being remarkably succinct and emotionally credible as a story, ‘Chronicle’ does two really interesting things.  First, it directly challenges the superhero genre — which is in a bit of a renaissance at the moment — by playing out as a superhero drama rather than an action-adventure.  Second, it uses the found-footage conceit primarily as a character device, and at the first opportunity more or less jettisons cinema verite in the name of a unique binding aesthetic that could only exist in its particular fictional world.  In other words, it presents a real step forward for its genre and conceit, an organic evolution in narrative technique that emerges out of human drama rather than pure experimentalism.  It is, in a way, the anti-‘Blair Witch’.

There’s no attempt to get the viewer to believe any of this actually happened; instead, from the outset, Trank & Landis establish the camera as the protagonist’s method of engagement with the world.  It’s how the character defends himself against harm, makes sense of life, exercises control and renders his identity.  As the story progresses, the protagonist makes friends (with whom he gains telekinetic powers, which is almost incidental) and the camera’s use expands — it no longer functions at his exclusive command.  Instead, the movie includes cameras of all sorts, the sort of footage you could never find and assemble into a narrative like this.  That’s because “found-footage” is in this instance a misnomer — ‘Chronicle’ is too evolved for that.  Brilliantly, Trank & Landis hijack the conceit and make it do something a great deal more interesting.  Since the story revolves around three contemporary teenagers, the camera’s function as a metaphor for the nexus between the self and the world makes perfect sense.  The titular chronicle is the echoes their lives leave behind in omnipresent media devices, and the protagonist’s struggle to gain control over his world means he must direct the camera, thereby seizing the chronicle itself.  Hence, the protagonist literally fights for control over the movie, a daringly meta dramatic device that never rings false.

Earlier I alluded to the notion that this is a superhero drama and not an action movie.  While there is action, there’s no good vs. evil or find-the-MacGuffin plot, but plenty of deft writing that strives moment-to-moment to cultivate empathy for the characters.  Action, therefore, appears as character crisis.   Indeed, the biggest and most satisfying burst of action in the story emerges out of the rage of a traumatized teenager.   Furthermore, this climatic battle serves to sum up the film that preceded it, pitting the protagonist — who becomes the villain in a practical sense — against his super-powered cousin, as hundreds of visible cameras spin around them in the air, a striking image that renders the film’s main theme obvious.  Interestingly, the protagonist acts as if he’s fighting to protect his dominion over the movie, centering the cameras on him, putting them up, as he does in the opening scene, as an emotional shield.  His cousin isn’t interested in wresting the movie from his grasp, though he’s aware of its existence; he just wants to break through the shield and rescue the protagonist.  In sum, the climatic sequence functions as pure drama, simultaneously thrilling and tragic, and says everything the film wants to say with poetic brilliance.  Is it too early to call Trank & Landis virtuosos?  Too bad.  They’re virtuosos.  Deal with it.

Unfortunately for found-footage filmmakers, ‘Chronicle’ is a logical end-point for the conceit, returning to filmmaking’s raison d’être — any image created by the camera must develop the immediate experience of human emotion.  An audience, once betrayed, is never emotionally invested in the story.  Therefore, found-footage should be avoided in all cases that do not reward audiences for their faith.  ‘Chronicle’, by reinventing the conceit, builds a bridge between the audience and its characters, never once denying that it is fictional, while simultaneously being self-reflexive in order to strengthen that very bridge.  As a drama and an evolution in cinematic technique, ‘Chronicle’ is a triumph.